Entry requirements: Basic course of higher mathematics and probability theory. English at the level of reading technical literature with a dictionary.
Students will learn the fundamental foundations of games theory that will be used in professional practice; methods for constructing game models of tasks, systems and processes; to build mathematical game models of the studied processes.
Students will acquire ability to interpret information obtained using game models; knowledge of tools for solving gaming problems in their subject area.
The main purpose of the discipline is students'acquirement of the most important principles, practical methods and tools of game theory.
The content of the discipline "Game Theory" covers the following questions: basic scientific methods, principles and basic concepts of game theory; methods of solving problems in game theory; basic principles of game classification; mechanism for obtaining the final result of the game theory; games with incomplete information; non-cooperative, dynamic and cooperative game theory.
Lectures and laboratory works.