Technologies of Computer Games' Creation

Entry requirements: It is necessary to know and be able to use effectively one or more programming languages for writing computer programs. Ability to use the search engines to access the necessary information. English at the level of reading with a dictionary.

Credits: 3

Semester: 1

Course: Elective

Lecturer

Andrey Karsakov

Objectives

Students will learn the characteristics of programming languages and other technologies that are necessary for game development, to develop games, to apply analytical and numerical methods in solving scientific, design and production problems of the computer games development with the use of advanced software and hardware solutions. Students will study technology of creating computer games.

Contents

The main topics of the discipline:

  • 2D Game engines
  • 3D Game Engines
  • Cross-platform game engines
  • Features of creating games using Game Maker
  • Features of creating games in 2D and 3D with the help of Unity
  • Features of creating games in the Unreal Engine

Format

Lectures and training classes.

Assessment

Credit.